Monday, December 15, 2014

Those formidable bank robbers


"The Calabrian family gangs (again the meaningless journalistic term ’Ndrangheta blurs their diversity) who delivered the cocaine northwards were and are incapable of coping with the reverse flow of used euros, zlotys and rubles. Their first need was to pay the Colombian suppliers, who refused to accept cash because it was no good for investing in Miami real estate or local hotels and restaurants. The Calabrians needed real money: not bundles of paper but deposits in bank accounts that could be wired to the Colombians. Their second need was to have their own laundered money, to invest in property: Umbria became a particular favourite, as did the high streets of major cities. Ignorant of foreign languages, unfamiliar with international banking practices, the semi-literate Calabrians could supply cocaine to distributors but turned to the Sicilians to launder their profits. With a century of experience in the export trade and the fluent English of educated men, the Sicilians organised the system – still operating today – that sends banknotes from Calabria to Beirut, Dubai, Kaliningrad and other places where money-changers will accept vast sums in many currencies, paying for them with personal cheques that can be deposited in local banks. Funds can then be wired to commercial accounts in Western Europe, perhaps by way of an additional passage (Cyprus was a favoured way until the Sicilians were scared away by those formidable bank robbers the European Commission and the ECB)."

The Honoured Society

Wednesday, December 10, 2014

Dog Eat Dog

Just got my copy of this delightful game:

"Dog Eat Dog is a game of colonialism and its consequences. As a group, you work together to describe one of the hundreds of small islands in the Pacific Ocean, defining the customs of the natives and the mores of the outsiders arriving to claim it. One player then assumes the role of the Occupation force, playing their capable military, their quisling government, and whatever jaded tourists and shrewd businessmen are interested in a not quite pacified territory. All the others play individual Natives, each trying in their own ways to come to terms with the new regime. The game begins when the war ends. Through a series of scenes, you play out the inevitably conflicted relationship between the two parties, deciding what the colonizers do to maintain control, which natives assimilate and which run amok, and who ends up owning the island in the end."
A Game of Imperialism and Assimilation in the Pacific Islands

Wednesday, December 03, 2014

Those who cannot afford justice must do without it

"Maybe we are an overly litigious culture, too quick to insist on our rights and unwilling to compromise in the face of reasonable disagreement. Maybe many disputes are made worse by the legal framework within which they operate. Maybe. But Clarke and Grayling didn’t plan to kill all the lawyers. Instead, the plan has been to place law out of the reach of the poor."

Necessity or Ideology